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Reverse Engineering

IOLI Crackme 0x01

Sat 20 February 2021

IOLI Crackme 0x01 walkthrough — converting hex to decimal to find the password, plus a closer look at how arguments are passed to functions in x86 assembly.

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re crackme
Reverse Engineering

IOLI Crackme 0x00

Tue 16 February 2021

IOLI Crackme 0x00 walkthrough — finding the hardcoded password in IDA Pro and patching the binary to accept any input by changing a jz opcode to jmp.

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re crackme
CTF

Hunt the Kingdom CTF Challenge

Mon 05 October 2020

How I won the GuideM Hunt the Kingdom blue team CTF — strategy, preparation, and the high-stakes final minutes that came down to four unsolved questions.

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ctf cybersecurity
Misc

My experience with manufacturing printed circuit boards

Thu 01 October 2020

First-time experience ordering custom PCBs from PCBWay using the ESPBoy gerber files — the process, quality, and what comes next for future board designs.

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pcbs electronics
CTF

CovidScammers writeup (Defcon RTV CTF)

Thu 13 August 2020

Defcon RTV CTF writeup — reversing a Linux malware binary, bypassing ptrace anti-debugging, and recovering flags from shared memory and rootkit files.

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ctf writeup malware_analysis +1 more
Misc

Study notes: MAC Spoofing

Sat 01 August 2020

Study notes on MAC spoofing — what it is, legitimate versus illegitimate uses, and how to change your MAC address using ifconfig or macchanger on Linux.

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spoofing cybersecurity
Misc

Chicken-Scheme FFI Examples

Tue 16 June 2020

Practical Chicken Scheme FFI examples covering foreign-lambda, struct accessors, inline C code, memory management, and enum bindings for C interop.

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programming dev research +1 more
Misc

#5 - Switching from C/C++ to C

Tue 19 May 2020

Dropping C++ from my custom game engine in favor of pure C, and the cross-platform bugs that surfaced when C++ features I didn't notice were being used.

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dev game_engine
Misc

#4 - Following Lispy conventions

Fri 15 May 2020

Applying Scheme naming conventions (?, !, %, *) to a game engine's scripting API and how it improved code readability with minimal effort.

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dev game_engine
Misc

#3 - Rebel Game Engine now works on different platforms

Sun 10 May 2020

Getting a custom C game engine to build on Linux, Windows, and macOS with one Makefile — lessons from cross-platform debugging and using Msys2 on Windows.

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dev game_engine
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AccidentalRebel

AccidentalRebel

Juan Karlo Licudine

Defense-first security engineer who builds tools and thinks like an attacker. Now focused on where AI and security collide.

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© AccidentalRebel. Defense-first security engineer who builds tools and thinks like an attacker. Now focused on where AI and security collide.
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