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Tag: lisp

#2 - Implemented basic Scheme scripting for Rebel Game Engine

Thu 07 May 2020 • Misc

Adding Chicken Scheme scripting to a C game engine — switching to a functional design, wiring up the FFI, and navigating garbage collector memory management.

#1 - Thinking of adding Lisp to my custom game engine

Sun 03 May 2020 • Misc

Exploring Chibi-Scheme as a scripting layer for a custom C game engine, and why adding Lisp scripting means rethinking the object-oriented architecture.

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AccidentalRebel

Juan Karlo Licudine

Defense-first security engineer who builds tools and thinks like an attacker. Now focused on where AI and security collide.

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© AccidentalRebel. Defense-first security engineer who builds tools and thinks like an attacker. Now focused on where AI and security collide.
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