Important Note: The build above may have a couple of bugs, if you find one leave a comment at the bottom of this page!
About the game:
In this game I have made a couple of improvements to the AI. There are currently different types of AI, each with their own behaviors and specific strategies which gives a new level of strategy to the game:
- Normal AI – Your basic AI behavior. Picks attacks where he thinks he can win.
- Cautious AI – Only selects attacks that has a higher chance of winning
- Defensive AI – Amasses huge armies before making their attack
- Aggressive AI – Likes to take risks
How to play:
- You control the red kingdom. Click on your territories and then click on your enemy neighbor’s territories to attack
- The numbers on the castles signify the number of dice you will roll when attacking as well as when defending
- The one with the highest roll wins the battle
- At the end of every turn, you get additional dice based on the number of territories you own and are randomly assigned throughout your territories
- Playable on Desktop browsers and Android devices (APK download link coming soon!)
- Features different AI Types: Normal, Aggressive, Cautious, and Defensive.
- Random map generation
Platform: Android, Desktop Browsers
Made with: Haxe Flixel
Music by: Jerel Limayo