I recently realized that I will be needing an extra hand if I want my game to have the promised 100+ levels before the planned release date.
The solution to the problem is opening up development to level creators by having a system in place that would make level creation easy to set up and use.
After a lot of thought, I came up with a process that would make use of Google Drive.
The Basic Idea
A copy of the game is uploaded to a publicly shared folder in Google Drive. From here, collaborators can run and play the game on their browsers.
Each collaborator is then assigned their own levels folder where they could add and edit levels using their own Google Drive accounts. When they’re done, they can just refresh the game to see the new changes.