August 22, 2011 - 12:42 pm
To those who are not familiar: Ludum Dare is a rapid game development competition held online wherein participants need to create a game solo in 48 hours. The most recent one was held just this weekend and I am proud to say that I took part in it.
Coming in 6 hours late into the competition I still managed to dish out a fairly decent game which I titled “Rescue Support” which you can play online by clicking here.

OMG! A new game! Eeeek!
Rescue Support is a game wherein you take control of a rescue ship to rescue and help out your comrades. The unique twist I made with this game is that you take the role as support. You have no guns that you can fire but you do get to help out the team by dropping turrets to help with killing enemies, and health packs to regenerate health. The more people you rescue and bring back to your base, the more money you get for equipment and upgrades.
Please pardon the bugs, the art and lack of music in the game. As there was only a limited time for development, I decided to concentrate more on the gameplay. But even with that said there is still a lot of room for improvement which I am considering in the future.
So go ahead and play it here. If you have any comments or suggestions, feel free to leave a comment below.
January 31, 2011 - 1:58 am

This is the game that my team and I have made during the Manila Game Jam 2011 held last weekend.
Take note that this game was only created in 48 hours! So there are still some bugs and problems in the game. Don’t worry we will be fixing them soon.
Play it online here!
Game Description:
You take control of a boy who needs to go through a forest full of endangered species in order to get home. You remember your mother’s warning that you should never hurt or kill any animals as they may become extinct and respawn as ghosts and haunt you forever.
The game highly discourages killing. If you happen to kill an animal, they spawn as ghosts and try to exact revenge by preventing you from reaching your goal. The more ghosts there are, the harder the level becomes.
The levels are designed so that you will be forced to making decisions on whether to kill an animal or not. There are times when killing, makes things easier. There are times that it doesn’t. It’s up for you to decide what choice you make.
Play it online here!
December 15, 2010 - 11:40 pm
Here’s a game that my group and I have created on our Assembly Programming Laboratory as our final project.

It’s a simple Sudoku game that has all the features you’d expect from such a game but with more features like:
- Error checker – Clicking the “Help Me” button will highlight all the incorrect answers that you have entered so far
- 99 Puzzles – Lots of puzzles to choose from with varying difficulties! We have 33 Easy puzzles, 33 Medium, and 33 Hard.
- High Scores Page – Each Puzzle has its own High Scores page. The ones with the fastest times are displayed here.
What’s so special about this game? Well, it’s made entirely using Assembly Language! If you know what Assembly is and have tried coding with it, then you know how difficult to create a game like this.


Only works on 32-bit Windows.

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1. DOUBLE CLICK ON SUDOKUBOY.EXE TO RUN GAME
2. ENJOY!
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June 17, 2010 - 5:15 am

To entertain myself from every slow escalator ride, I always have this image of myself escaping from pursuers by vaulting from one escalator to another just like in Jackie Chan’s movie, Mr. Nice Guy.
I have always wondered if such a mechanic would be fun in a game. This eventually led me to the creation of Escalator Escape.
“Escalator Escape is a gameplay experiment done using HTML5 and Javascript. The main goal in this game is to stay on the elevators for as long as possible by vaulting from one escalator to the next.”
I was planning to add more to the gameplay like power-ups and enemies, but halfway through coding, the gameplay didn’t turn out as fun as I originally thought so I figured I would only be wasting my time if I add more to it.
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June 4, 2010 - 5:43 am

What better way to start out into game development than creating your own Tetris game.
Petix is a Tetris-clone that does everything you would expect from such a Tetris game. It moves, it rotates, it completes a line. What fun!
I was planning on adding more to the gameplay like having powerups, bombs, and such, but decided to stick to the basics. I’m still learning the ropes in game development and making a complex game right from the start will have a very steep learning curve. I’d rather finish a simple one, then move on with another. This way, the learning curve will be gradual and much more healthy.
So yeah, if you’re feeling bored, why not give it a spin?
PLAY IT NOW
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